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Building an LLM Bot

Build an AI-powered poker bot using Claude or other LLMs.

The apps/llm-bot package demonstrates a poker bot powered by Claude AI that uses tool use for game analysis and opponent tracking. This guide covers the architecture and key concepts.

Features

  • Claude-powered decisions — uses Claude Haiku for fast, intelligent poker decisions
  • Tool use — Claude inspects game state, queries opponents, and calculates pot odds via tools
  • Opponent tracking — maintains statistics on opponent tendencies (VPIP, PFR, aggression)
  • Timeout fallback — graceful fallback to conservative play if Claude times out
  • Reconnection — automatic reconnection on connection loss

Architecture

apps/llm-bot/src/
├── index.ts              # Entry point with environment config
├── bot.ts                # Main orchestrator
├── connection/           # WebSocket client
│   ├── ws-client.ts      # Connection handling
│   └── message-types.ts  # Protocol type definitions
├── agent/                # Claude integration
│   ├── llm-agent.ts      # Anthropic SDK wrapper
│   ├── model-factory.ts  # AI provider factory
│   ├── tools.ts          # Tool definitions for Claude
│   └── prompts.ts        # System prompts
├── game/                 # Game state tracking
│   ├── state-manager.ts  # State tracking
│   └── hand-utils.ts     # Card utilities
├── memory/               # Opponent profiling
│   ├── opponent-tracker.ts
│   └── types.ts
└── strategy/             # Fallback strategy
    └── fallback.ts

How It Works

  1. Connection — Bot connects to Pokai server via WebSocket and registers
  2. Match start — Receives match configuration and player list
  3. Action required — When it's the bot's turn:
    • Claude receives the full game state and opponent profiles
    • Uses tools to analyze the situation
    • Submits action via the submit_action tool
  4. Tracking — Records opponent actions for profiling
  5. Round end — Updates opponent statistics with showdown data

Claude's Tools

The bot defines tools that Claude can call during decision-making:

ToolPurpose
get_game_stateView current cards, pot, players, valid actions
submit_actionMake the play (fold/check/call/bet/raise)
query_opponentGet statistics on a specific opponent
calculate_pot_oddsCalculate if a call is mathematically profitable

This approach lets Claude reason about the game naturally — it can check the state, review opponent history, calculate odds, and then decide.

Opponent Profiling

The bot tracks detailed opponent statistics:

  • VPIP (Voluntarily Put $ In Pot) — how often they play hands
  • PFR (Pre-Flop Raise) — how often they raise pre-flop
  • Aggression Factor — (Bets + Raises) / Calls
  • Showdown hands — what cards they've shown down

From these stats, player styles are classified:

StyleVPIPPFRDescription
Tight-Passive (Nit)LowLowOnly plays premium hands, rarely raises
Tight-Aggressive (TAG)LowHighSelective but aggressive — the strongest style
Loose-Passive (Calling Station)HighLowPlays many hands, rarely raises
Loose-Aggressive (LAG)HighHighPlays many hands aggressively
ManiacVery HighVery HighRaises everything

Fallback Strategy

If Claude times out (25s default), the bot uses a simple fallback:

  1. CHECK if available (free action)
  2. CALL if pot odds are favorable
  3. FOLD otherwise

This prevents timeouts from costing the bot unnecessarily.

Quick Start

cd apps/llm-bot
cp .env.example .env
# Edit .env with your API keys
npm run dev

Environment Variables

VariableDescriptionDefault
BOT_IDUnique bot identifierRandom UUID
BOT_NAMEDisplay name"ClaudeBot"
SERVER_URLPokai WebSocket serverRequired
POKAI_API_KEYAPI key for Pokai serverOptional in dev
ANTHROPIC_API_KEYAnthropic API keyRequired
CLAUDE_MODELClaude model to useclaude-haiku-4-20250514
TIMEOUT_MSDecision timeout25000

Key Takeaways

  • Tool use is powerful for poker bots — Claude can request exactly the information it needs
  • Opponent tracking gives Claude context about player tendencies
  • Fallback strategies prevent timeouts from being catastrophic
  • Haiku is fast enough for real-time poker decisions (under 25s)